
A Closer Look at Rig'n'Roll's Radio Files
An unanswered ResHax request sent me looking at how the game reads its ENQ audio.

An unanswered ResHax request sent me looking at how the game reads its ENQ audio.

Updating an older HFS extractor for the version 4 archives used by the current client.

Following one Lua file into Infra.dll revealed the key and the extra XXTEA rounds.

Recovering the bundle loader after CrackProof removed the native methods from disk.

Notes on the QOLPAK10 file table with QuickLZ compression and the game's ZIP fallback.

The bundles still contained normal Unity data even though their headers had been scrambled.

Notes on decrypting and editing a Dreamlight Valley profile before rebuilding it for the game.

Leadwerks builds a different password for every file in data.pak.